Lessons from Farmville for Nigeria
Quote from Ndubuisi Ekekwe on August 5, 2018, 7:14 PMFortnite, the very popular game, wants to distribute its games on its own apps store. Farmville maker did the same when it left Facebook; the company did not recover from that move. Fortnite may be lucky, though. And if it thrives, someone should give Nigeria an Android version and build a store for us! The 30% Google charges on the Play Store is a big tax which is excessive.
Users can visit Fortnite.com and download the Fortnite Launcher, which will then allow them to load Fortnite Battle Royale onto their devices.
When asked why Epic would choose to distribute the game via their own website instead the more official channel of the Google Play Store, Epic Games CEO Tim Sweeney told TechCrunch in an email:
On open platforms like PC, Mac, and Android, Epic’s goal is to bring its games directly to customers. We believe gamers will benefit from competition among software sources on Android. Competition among services gives consumers lots of great choices and enables the best to succeed based on merit.
Of course, Sweeney didn’t mention the 30 percent fee that goes to Google each time a user makes an in-app purchase, but it’s hard to imagine that’s not a factor in the decision.
In-game purchases are a huge source of revenue for Epic. After all, Fortnite Battle Royale is still a free download across all platforms. That said, Epic Games has already made more than $1 billion on the game through in-game purchases alone. For context on that 30 percent fee, Epic Games is making approximately $2 million per day as of July, according to Sensor Tower.
Fortnite, the very popular game, wants to distribute its games on its own apps store. Farmville maker did the same when it left Facebook; the company did not recover from that move. Fortnite may be lucky, though. And if it thrives, someone should give Nigeria an Android version and build a store for us! The 30% Google charges on the Play Store is a big tax which is excessive.
Users can visit Fortnite.com and download the Fortnite Launcher, which will then allow them to load Fortnite Battle Royale onto their devices.
When asked why Epic would choose to distribute the game via their own website instead the more official channel of the Google Play Store, Epic Games CEO Tim Sweeney told TechCrunch in an email:
On open platforms like PC, Mac, and Android, Epic’s goal is to bring its games directly to customers. We believe gamers will benefit from competition among software sources on Android. Competition among services gives consumers lots of great choices and enables the best to succeed based on merit.
Of course, Sweeney didn’t mention the 30 percent fee that goes to Google each time a user makes an in-app purchase, but it’s hard to imagine that’s not a factor in the decision.
In-game purchases are a huge source of revenue for Epic. After all, Fortnite Battle Royale is still a free download across all platforms. That said, Epic Games has already made more than $1 billion on the game through in-game purchases alone. For context on that 30 percent fee, Epic Games is making approximately $2 million per day as of July, according to Sensor Tower.